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Tabletop RPGs and Skills: Part 5: Indie Games

Treasure

An Indie RPG can be thought of simply as a small press publication. D&D started out Indie and there’s a long list of Indie games which have gone large, alongside a longer list of Indie games which have fallen by the wayside.

Indie RPGs can also be thought [...]

Tabletop RPGs and Skills: Part 4: 'Rules Light'

Traveller

Traveller has been around for almost as long as D&D. It arrived as a stripped down set of SciFi rules with streamlined character design and straightforward combat rules. Character advancement was only sketched out, combat often ended badly and there was a distinct shortage of aliens.

There haven’t been a [...]

Tabletop RPGs and Skills: Part 3: Storytelling RPGs

Mouse Guard

The Mouse Guard RPG is based on David Petersen’s fantasy books about anthropomorphic mice combating the predators that threaten their territory. Players’ characters join the ‘Mouse Guard’ and play through plot driven adventures using a moderately complicated set of rules.

Mouse Guard Roleplaying Game

Tabletop RPGs and Skills: Part 2: 'Battle Games'

Advanced Dungeons & Dragons 4th Edition

Like original D&D, AD&D 4e often involves going down dungeons, beating up monsters and taking their treasure. However, 4e is a ‘rules heavy’ game that works differently from original D&D. It uses a ‘battle game’ model where the exact positioning of units, tactical expertise in [...]

Tabletop RPGs and Skills: Part 1

Tabletop RPGs allow players to take the part of adventurers exploring open-ended models of alternative worlds or ‘realities’. Doing so usually involves a group of players working together to use their player characters (PCs) to overcome various challenges, which are set up and mediated by a Gamesmaster (GM).

The skills associated [...]