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Hope

Hope, (our first adventure for Corruption, Renegade, S&W and the like), now has a basic visual skeleton. Various commitments mean that it’s going to take a couple of weeks to flesh-out the content, but some visitors might be interested in taking a look now – either to consider whether an open storyboard might be an interesting way to design or to have a go at making some content based on the image set.

Rene Georges Hermann-Paul

Hope

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