Tabletop RPGs and Skills: Part 5: Indie Games

Treasure

An Indie RPG can be though of simply as a small press publication. D&D started out Indie and there’s a long list of Indie games which have gone large, alongside a longer list of Indie games which have fallen by the wayside.

Indie RPGs can also be thought of as [...]

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Tabletop RPGs and Skills: Part 4: 'Rules Light'

Traveller

Traveller has been around for almost as long as D&D. It arrived as a stripped down set of SciFi rules with streamlined character design and straightforward combat rules. Character advancement was only sketched out, combat often ended badly and there was a distinct shortage of aliens.

There haven’t been a great many [...]

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Tabletop RPGs and Skills: Part 3: Storytelling RPGs

Mouse Guard

The Mouse Guard RPG is based on David Petersen’s fantasy books about anthropomorphic mice combating the predators that threaten their territory. Players’ characters join the ‘Mouse Guard’ and play through plot driven adventures using a moderately complicated set of rules.

Mouse Guard Roleplaying Game

Playing the part of [...]

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Tabletop RPGs and Skills: Part 2: 'Battle Games'

Advanced Dungeons & Dragons 4th Edition

Like original D&D, AD&D 4e often involves going down dungeons, beating up monsters and taking their treasure. However, 4e is a ‘rules heavy’ game that works differently from original D&D. It uses a ‘battle game’ model where the exact positioning of units, tactical expertise in applying [...]

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Tabletop RPGs and Skills: Part 1

Tabletop RPGs allow players to take the part of adventurers exploring open-ended models of alternative worlds or ‘realities’. Doing so usually involves a group of players working together to use their player characters (PCs) to overcome various challenges, which are set up and mediated by a Gamesmaster (GM).

The skills associated with [...]

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Dragon Age Origins Update

Bioware’s successor to Baldur’s Gate is getting close to release and we’re getting more of an idea of what to expect from the videogame, and the pen and paper version.

The videogame’s graphics look really good but players will need a decent graphics card to enjoy the best of them. An nVidia [...]

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RPGs and Learning Skills

In the mid-1970’s parents were nervous about RPGs. Concerns were fuelled by inaccurate and sensational media reports that re-branded D&D as a cult. This may have increased sales of D&D at the time but it also left tabletop RPGs with a reputation for being a bit ‘out there’ or ‘niche’. Any school or [...]

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AD&D 4e: Player's Handbook 2

Let’s get the main grumble out of the way. Do we really need to buy two hardcover books to get some of the best D&D classes and races? Bards, Druids and Half-Orc PCs have been around forever. Sticking them in Player’s Handbook 2 makes it an essential purchase for many but could put [...]

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AD&D 4e: One Year On

AD&D 4e has been out for a year and it continues to get mixed reactions from RPG players. Some players see changes from AD&D 3.5e as unnecessary and feel that the game has moved closer to videogames like WoW and Diablo. Others like the emphasis on combat and seem more than happy to [...]

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