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	<title>Thistle Games &#187; Learning</title>
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		<title>5e: Designer Dragons</title>
		<link>http://thistlegames.com/thistle/2012/01/29/5e-designer-dragons/</link>
		<comments>http://thistlegames.com/thistle/2012/01/29/5e-designer-dragons/#comments</comments>
		<pubDate>Sun, 29 Jan 2012 16:51:51 +0000</pubDate>
		<dc:creator>nedjer</dc:creator>
				<category><![CDATA[Design Games]]></category>
		<category><![CDATA[Family Games]]></category>
		<category><![CDATA[Games Design]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Pen and Paper RPG]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Shared Gaming]]></category>
		<category><![CDATA[Tabletop RPGs]]></category>
		<category><![CDATA[AD&D]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[role-playing]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://thistlegames.com/thistle/?p=9052</guid>
		<description><![CDATA[<p style="text-align: justify;">We&#8217;ve received a few questions asking for more details about how a language-based, modular 5e might make significant differences to the way the game plays. It&#8217;s a topic that could fill a long, rambling post without getting to the heart of the matter, so we&#8217;ve tried to come-up with a few analogies which, [...]]]></description>
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		<title>5e: Looking Good!</title>
		<link>http://thistlegames.com/thistle/2012/01/27/5e-looking-good/</link>
		<comments>http://thistlegames.com/thistle/2012/01/27/5e-looking-good/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 22:41:09 +0000</pubDate>
		<dc:creator>nedjer</dc:creator>
				<category><![CDATA[Design Games]]></category>
		<category><![CDATA[Games Design]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Pen and Paper RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Shared Gaming]]></category>
		<category><![CDATA[Tabletop RPGs]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[AD&D]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[role-playing]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://thistlegames.com/thistle/?p=9036</guid>
		<description><![CDATA[<p style="text-align: justify;">Further news about AD&#38;D 5e that&#8217;s been put out over the last couple of days has triggered another rash of posts and comments. Unsurprisingly, most commentators are discussing the news in terms of how the designers&#8217; decisions will effect their weekly game around the kitchen table. Topics like character builds, (including the excellent [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>So Far Beyond The Call Of Duty It&#8217;s Not True</title>
		<link>http://thistlegames.com/thistle/2011/11/28/so-far-beyond-the-call-of-duty-its-not-true/</link>
		<comments>http://thistlegames.com/thistle/2011/11/28/so-far-beyond-the-call-of-duty-its-not-true/#comments</comments>
		<pubDate>Mon, 28 Nov 2011 21:05:14 +0000</pubDate>
		<dc:creator>nedjer</dc:creator>
				<category><![CDATA[Learning]]></category>
		<category><![CDATA[Pen and Paper RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Spies]]></category>
		<category><![CDATA[Tabletop RPGs]]></category>
		<category><![CDATA[heroes]]></category>
		<category><![CDATA[role-playing]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://thistlegames.com/thistle/?p=8449</guid>
		<description><![CDATA[<p style="text-align: justify;">We definitely had some posts on spies and heroes around here at some stage. They seem to have vanished over the summer, but I&#8217;m sure we can fetch them back out of a daily save.</p> <p style="text-align: justify;">Cracked have been covering similar ground recently with one of their lists of the truly remarkable [...]]]></description>
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		<title>Gamification</title>
		<link>http://thistlegames.com/thistle/2011/11/06/gamification/</link>
		<comments>http://thistlegames.com/thistle/2011/11/06/gamification/#comments</comments>
		<pubDate>Sun, 06 Nov 2011 21:31:34 +0000</pubDate>
		<dc:creator>nedjer</dc:creator>
				<category><![CDATA[ARGs]]></category>
		<category><![CDATA[Design Games]]></category>
		<category><![CDATA[E-Commerce]]></category>
		<category><![CDATA[Games Design]]></category>
		<category><![CDATA[Gamification]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Shared Gaming]]></category>
		<category><![CDATA[Tabletop RPGs]]></category>
		<category><![CDATA[ARG]]></category>
		<category><![CDATA[Collaborative Production Games]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://thistlegames.com/thistle/?p=8319</guid>
		<description><![CDATA[<p style="text-align: justify;">Our recent post on Games, Events and Demonstrations looked at using games to try to help with one type of real-world problem. No surprises there, as it&#8217;s far from the first time we&#8217;ve looked at design games, serious games and their uses in the real world, i.e. gamification. What we&#8217;re not so used [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Games, Events And Demonstrations</title>
		<link>http://thistlegames.com/thistle/2011/10/08/games-events-and-demonstrations/</link>
		<comments>http://thistlegames.com/thistle/2011/10/08/games-events-and-demonstrations/#comments</comments>
		<pubDate>Sat, 08 Oct 2011 11:52:50 +0000</pubDate>
		<dc:creator>Thistle</dc:creator>
				<category><![CDATA[ARGs]]></category>
		<category><![CDATA[Design Games]]></category>
		<category><![CDATA[Games Design]]></category>
		<category><![CDATA[Gamification]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Pen and Paper RPG]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Shared Gaming]]></category>
		<category><![CDATA[Tabletop RPGs]]></category>
		<category><![CDATA[Alternate Reality Games]]></category>
		<category><![CDATA[ARG]]></category>
		<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://thistlegames.com/thistle/?p=8071</guid>
		<description><![CDATA[<p style="text-align: justify;">The post that follows is not about a single protest, a particular issue or grinding any axes. Instead, as a result of playing and designing Alternate Reality Games (ARGs) and RPGs, we&#8217;re going to take a look at possible approaches to turning demonstrations into events. By that we mean exploring ideas borrowed from [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Horrible Histories&#8217; Finest Moments</title>
		<link>http://thistlegames.com/thistle/2011/06/07/horrible-histories-finest-moments/</link>
		<comments>http://thistlegames.com/thistle/2011/06/07/horrible-histories-finest-moments/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 19:08:34 +0000</pubDate>
		<dc:creator>nedjer</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Horrible History]]></category>

		<guid isPermaLink="false">http://thistlegames.com/thistle/?p=5426</guid>
		<description><![CDATA[<p style="text-align: justify;">UK kids and adults alike are glued to the third series of Horrible Histories, which is currently being shown on the BBC&#8217;s CBBC channel.</p> <p style="text-align: justify;">Most UK adults have cottoned-on to the fact that CBBC is the new BBC1; showing much of the best drama and entertainment on UK channels. (M. I. [...]]]></description>
		<wfw:commentRss>http://thistlegames.com/thistle/2011/06/07/horrible-histories-finest-moments/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Vanished</title>
		<link>http://thistlegames.com/thistle/2011/03/23/vanished/</link>
		<comments>http://thistlegames.com/thistle/2011/03/23/vanished/#comments</comments>
		<pubDate>Wed, 23 Mar 2011 17:52:05 +0000</pubDate>
		<dc:creator>Thistle</dc:creator>
				<category><![CDATA[ARGs]]></category>
		<category><![CDATA[Family Games]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[RPGs]]></category>
		<category><![CDATA[Shared Gaming]]></category>
		<category><![CDATA[ARG]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[role-playing]]></category>

		<guid isPermaLink="false">http://thistlegames.com/thistle/?p=4937</guid>
		<description><![CDATA[<p style="text-align: justify;">The Smithsonian and a bunch of other organisations are running a new Alternate Reality Game (ARG) called Vanished from 4th April. It&#8217;s an 8-week, online and offline, eco-disaster mystery game. The puzzles and science are aimed at the US Middle School age group. So, that&#8217;d be a bit of a challenge for most [...]]]></description>
		<wfw:commentRss>http://thistlegames.com/thistle/2011/03/23/vanished/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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