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By Thistle, on September 2nd, 2010
‘The Troll Test’ is a scenario or ‘dungeon’ design challenge, which asks GMs, level designers and design gamers to come up with an adventure under certain restrictions. The basic idea is to take away the capacity to use monsters’ skills to provide variety and novelty. This forces the designer to find alternative approaches [...]
By Thistle, on August 27th, 2010
A full range of RPG gameplay options can include stealth, investigation, mystery, construction, characterisation, planning, intrigue and all manner of on-going challenges, missions and quests. These options, (and the list is far from exhaustive), open up opportunities for a wide variety of open-ended tabletop roleplaying and design gaming. At the same time, sooner [...]
By Thistle, on August 20th, 2010
Design games set out to help players to go beyond following the rules and gameplay presented by game designers. Most games can offer some level of design gaming in terms of making it easy to adjust or adapt the basic format of a game, e.g. minor changes to the rules when playing a [...]
By Thistle, on August 12th, 2010
After checking out over twenty Massively Multiplayer Online Roleplaying Games (MMORPGs), it’s safe to say that there’s a bewildering choice of MMORPGs out there. They range from the fairly familiar and straightforward World of Warcraft (WoW) series, through to Player v’s Player (PvP) focused titles like Aion, and more demanding titles, (such as [...]
By Thistle, on August 6th, 2010
A resurrected thread over at ENWorld has, once again, raised the topic of ‘Where Did All The Girls Go?’. The OP put out a lengthy questionnaire, which claims to be interested in finding out why females may or may not be keen on Tabletop RPGs (TRPGs). The post is clearly trying to deliver [...]
By Thistle, on August 4th, 2010
In an ideal world there’d be gaming cafés on every street corner and plenty of local players always looking to try out new boardgames and Tabletop RPGs. Unfortunately, this is probably never going to happen, because most cafés can’t afford to set aside enough tables and a great many potential players find it [...]
By Thistle, on July 27th, 2010
If we’re to believe the hype, 2010 is a year packed with dramatic new gaming and media technologies. Much of this is attributed to the iPad, 3D TVs and new motion controllers. In reality, only a portion of the overall market will have access to these technologies in 2010.
Which is good, [...]
By Thistle, on July 23rd, 2010
After collecting a bit of information from and about Kingdom of Adventure, we’re confident we’ve a few suggestions that can help to grow the business without jeopardising the existing customer base. They’re offered informally and presented as ‘zero cost’ options, so it’s up to the owner, or any other FLGS owner, to make [...]
By Thistle, on July 20th, 2010
An interesting email arrived from Favourite Local Game Store (FLGS) Kingdom of Adventure, which is based in the Scottish town of Kirkcaldy. The store’s owner runs a successful ‘comics, RPGs and wargames’ model that’s ideally suited to delivering a loyal customer base.
A quick look at the website, (and related [...]
By Thistle, on July 16th, 2010
Most games markets are packed with fierce competition, which operates across and between several levels of company operations. This is particularly true of videogaming, where countless major companies, (including Sony, Konami, Ubisoft, Electronic Arts, Bioware, Nintendo, Microsoft and many more), compete in terms of media formats, game formats and even peripherals.
With [...]
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