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By nedjer, on January 29th, 2012 We’ve received a few questions asking for more details about how a language-based, modular 5e might make significant differences to the way the game plays. It’s a topic that could fill a long, rambling post without getting to the heart of the matter, so we’ve tried to come-up with a few analogies which, [...]
By nedjer, on January 27th, 2012 Further news about AD&D 5e that’s been put out over the last couple of days has triggered another rash of posts and comments. Unsurprisingly, most commentators are discussing the news in terms of how the designers’ decisions will effect their weekly game around the kitchen table. Topics like character builds, (including the excellent [...]
By nedjer, on January 20th, 2012 We know about the name, but we’ll just have to get over it.
Gamification aka social gaming meets enterprise and learning is now on Microsoft’s agenda and already inside Visual Basic.
Similar approaches are turning-up pretty much everywhere, as shown by playgrounds full of packets of Guzzle Puzzle.
[...]
By nedjer, on January 3rd, 2012 Here’s a whole bunch of recent fantasy and games-related links from our Facebook feed:
Gourmet Gaming
I love to play video games and I love to eat. Preferably at the same time. What’s even better is eating the food from the game I’m playing while I’m playing it. Gourmet Gaming is [...]
By Thistle, on November 8th, 2011 Gamification may not be ideal as a term for describing the real-world use of gaming and gaming technologies. It is, however, the term which has stuck so far – as evidenced by an incoming link which led us to lots more recent reports on gamification.
The source, Scoop.it, is some kind [...]
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